19#define FORCE_INLINE __forceinline
21#define ROTL32(x, y) _rotl(x, y)
22#define ROTL64(x, y) _rotl64(x, y)
24#define BIG_CONSTANT(x) (x)
30#define FORCE_INLINE inline __attribute__((always_inline))
32inline uint32_t rotl32(uint32_t x, int8_t r) {
33 return (x << r) | (x >> (32 - r));
36inline uint64_t rotl64(uint64_t x, int8_t r) {
37 return (x << r) | (x >> (64 - r));
40#define ROTL32(x, y) rotl32(x, y)
41#define ROTL64(x, y) rotl64(x, y)
43#define BIG_CONSTANT(x) (x##LLU)
51FORCE_INLINE uint32_t getblock32(
const uint32_t *p,
int i) {
55FORCE_INLINE uint64_t getblock64(
const uint64_t *p,
int i) {
62FORCE_INLINE uint32_t fmix32(uint32_t h) {
74FORCE_INLINE uint64_t fmix64(uint64_t k) {
76 k *= BIG_CONSTANT(0xff51afd7ed558ccd);
78 k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
86void MurmurHash3_x86_32(
const void *key,
int len,
87 uint32_t seed,
void *out) {
88 const uint8_t *data = (
const uint8_t *)key;
89 const int nblocks = len / 4;
93 const uint32_t c1 = 0xcc9e2d51;
94 const uint32_t c2 = 0x1b873593;
99 const uint32_t *blocks = (
const uint32_t *)(data + nblocks * 4);
101 for (
int i = -nblocks; i; i++) {
102 uint32_t k1 = getblock32(blocks, i);
110 h1 = h1 * 5 + 0xe6546b64;
116 const uint8_t *tail = (
const uint8_t *)(data + nblocks * 4);
140 *(uint32_t *)out = h1;
145void MurmurHash3_x86_128(
const void *key,
const int len,
146 uint32_t seed,
void *out) {
147 const uint8_t *data = (
const uint8_t *)key;
148 const int nblocks = len / 16;
155 const uint32_t c1 = 0x239b961b;
156 const uint32_t c2 = 0xab0e9789;
157 const uint32_t c3 = 0x38b34ae5;
158 const uint32_t c4 = 0xa1e38b93;
163 const uint32_t *blocks = (
const uint32_t *)(data + nblocks * 16);
165 for (
int i = -nblocks; i; i++) {
166 uint32_t k1 = getblock32(blocks, i * 4 + 0);
167 uint32_t k2 = getblock32(blocks, i * 4 + 1);
168 uint32_t k3 = getblock32(blocks, i * 4 + 2);
169 uint32_t k4 = getblock32(blocks, i * 4 + 3);
178 h1 = h1 * 5 + 0x561ccd1b;
187 h2 = h2 * 5 + 0x0bcaa747;
196 h3 = h3 * 5 + 0x96cd1c35;
205 h4 = h4 * 5 + 0x32ac3b17;
211 const uint8_t *tail = (
const uint8_t *)(data + nblocks * 16);
220 k4 ^= tail[14] << 16;
231 k3 ^= tail[11] << 24;
233 k3 ^= tail[10] << 16;
297 ((uint32_t *)out)[0] = h1;
298 ((uint32_t *)out)[1] = h2;
299 ((uint32_t *)out)[2] = h3;
300 ((uint32_t *)out)[3] = h4;
305void MurmurHash3_x64_128(
const void *key,
const int len,
306 const uint32_t seed,
void *out) {
307 const uint8_t *data = (
const uint8_t *)key;
308 const int nblocks = len / 16;
313 const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
314 const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
319 const uint64_t *blocks = (
const uint64_t *)(data);
321 for (
int i = 0; i < nblocks; i++) {
322 uint64_t k1 = getblock64(blocks, i * 2 + 0);
323 uint64_t k2 = getblock64(blocks, i * 2 + 1);
332 h1 = h1 * 5 + 0x52dce729;
341 h2 = h2 * 5 + 0x38495ab5;
347 const uint8_t *tail = (
const uint8_t *)(data + nblocks * 16);
354 k2 ^= ((uint64_t)tail[14]) << 48;
356 k2 ^= ((uint64_t)tail[13]) << 40;
358 k2 ^= ((uint64_t)tail[12]) << 32;
360 k2 ^= ((uint64_t)tail[11]) << 24;
362 k2 ^= ((uint64_t)tail[10]) << 16;
364 k2 ^= ((uint64_t)tail[9]) << 8;
366 k2 ^= ((uint64_t)tail[8]) << 0;
373 k1 ^= ((uint64_t)tail[7]) << 56;
375 k1 ^= ((uint64_t)tail[6]) << 48;
377 k1 ^= ((uint64_t)tail[5]) << 40;
379 k1 ^= ((uint64_t)tail[4]) << 32;
381 k1 ^= ((uint64_t)tail[3]) << 24;
383 k1 ^= ((uint64_t)tail[2]) << 16;
385 k1 ^= ((uint64_t)tail[1]) << 8;
387 k1 ^= ((uint64_t)tail[0]) << 0;
409 ((uint64_t *)out)[0] = h1;
410 ((uint64_t *)out)[1] = h2;